
I am a Wellington- based recent graduate focused on Motion Capture, Animation, and Digital Media.
I have always had a great love for storytelling and the mediums with which we as people communicate and share ideas and experiences. From a young age I have appreciated animation, the creativity, infinite expression and community around shared love for films or shows.
My journey into this field has been a long one full of different experiences which I would not change for anything, and I am so excited to get to contribute to this beloved industry and one day create from my own life and work on sharing that with the world in some way.

Internship Scholarship to Seoul in South Korea
2 Month internship at Carpenstreet involved:
- Ideation + process development
- Concept refinement
- Collaboration + editing
- Presenting to our host company
My 3rd Year group project
- Motion Capture Suit Calibration
- Live Linking Vicon to Unreal Engine 5
- MetaHuman development pipeline
- MotionBuilder editor
Helping 3rd year project as a 2nd year student
- 3D Modeller
Bachelor of Creative Media Production
Global Internship Curriculum Certificate - Seoul, South Korea
Prime Ministers Scholarship for Asia
Unreal Engine Film Competition