Seeking Sanctuary
Blake, an intergalactic rogue lands on a space ark looking for a valuable item, not knowing what trouble awaits her.
Massey University 3rd year Major Project
My role was Motion Capture Technical Director + Clean-up Artist
When our idea was accepted into the Unreal Film Competition so we expanded our idea to include a prequel
Floating Rock came onboard as mentors for the project, assisting in story refinement and welcomed guidance
When the crew of a zoological space station refuse to obey the ship’s prime objective, its AI takes control; unleashing an ancient horror thought long extinct.
Having time over the mid-year break to work on this helped our team figure out how to work together and what our pipeline for each of our roles would be. A super essential time in this projects development, making mistakes and seeing how long each step would actually take.
Was a blast to get into the newly released Unreal 5 and use their Meta-Humans in conjunction with the Vicon Motion Capture System. I used Autodesk's Motion Builder to clean up the motion and had fun using Unreal's Live Link app to record our Actors facial movements.
